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Author / WWW Name / Download Plugin Type
WildTangent WildTangent Exporter v2.4.0.6
814 KB
Import / Export
Compiled / Description
24.07.2004

Exports scenes and animations to an HTML file which can be viewed using the WildTangent Web Driver 3D browser plugin.
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Author / WWW Name / Download Plugin Type
TiCaL Wolfenstein Skeleton Exporter v1.1
242 KB
Import / Export
Compiled / Description
09.08.2002

Exports skeleton models (*.MDS) for use with Return to Castle Wolfenstein. It supports Character Studio v2.2 or higher.
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Author / WWW Name / Download Plugin Type
Microsoft X-file Exporter v3.0
1.08 MB
Import / Export
Compiled / Description
08.10.2001

A Direct X-file exporter with support for Physique modifiers (Character Studio 3.x), released as part of the Direct X 8.1 SDK. Includes the source-code.
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Author / WWW Name / Download Plugin Type
Microsoft / Quest3D X-file Exporter v3.01
75 KB
Import / Export
Compiled / Description
31.10.2003

An updated version of the Microsoft exporter which fixes issues with exporting UV coordinates, surface names, crashes and flipping the Y and Z axes.
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Jon Watte X-file Skin Exporter v3.0
71 KB
Import / Export
Compiled / Description
03.01.2004

This is the Microsoft DirectX SDK .X File exporter for Max 5, converted to better preferences and to use the ISkin modifier rather than Physique.
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David Arendash X3D Exporter v1.0 alpha
253 KB
Import / Export
Compiled / Description
21.04.2005

Based on the Mark Callow VRML exporter, this plugin exports to the X3D (VRML3) format. Features include:
- Backward-compatible with VRML97 scenes and helpers
- Classic VRML encoding and XML encoding flavors of X3D
- Multi-texture support - diffuse, self-illum (shadows), and bump (normals)
- More DEF's, notably on Inlines, ImageTextures, and others
- Some bug fixes, including memory leaks and crashers
- Can create a LoadSensor
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Author / WWW Name / Download Plugin Type
Media Machines X3D Exporter v2.0
213 KB
Import / Export
Compiled / Description
23.08.2006

Exports scenes from Max for use in the real-time Web 3D application Studio 2.1 or the real-time viewer Player 2.1. Based on the Mark Callow VRML exporter, it has the following features:
- Backward-compatible with VRML97 scenes and helpers
- Classic VRML encoding and XML encoding flavors of X3D (VRML97 is NOT there)
- Multi-texture support - specifically: diffuse, self-illumination (as shadows), and bump (as normals)
- More DEF's, notably on Inlines, ImageTextures, and others
- Some bug fixes, including memory leaks and crashers, that were in the VRML97 exporter
- Can create a LoadSensor (which currently does nothing, but IS accessible via SAI)
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Author / WWW Name / Download Plugin Type
Allen Fu XFile Exporter v1.0
80 KB
Import / Export
Compiled / Description
09.02.2005

The plugin exports geometry, normals, materials, diffuse texture mapping, transform information and animation. It supports multiple texture mapping. If you want to export the Physique modifier, make sure that it is the only modifier in the modifier stack.
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Author / WWW Name / Download Plugin Type
Timm Dapper XFrog Importer v1.0
2.85 MB
Import / Export
Compiled / Description
03.12.2003

The XFrog Plugin for Max is a combination of procedural object and importer plugin which enables Max to import XFrog *.XFR files. After import the model should show up in your viewports fully textured. The importer inserts a procedural object which reads the data from the file you indicated and creates the geometry inside Max. It also creates a multi-sub material containing the original surfacing information from the XFrog file. The material can be freely edited once it has been created.

Xfrog is a popular solution for modeling trees, plants, and many other organic forms. For more information on XFrog, go here. There are also over 1000 plant models available in the XfrogPlants libraries, which are commercial, but not very expensive.
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Author / WWW Name / Download Plugin Type
Hugo Apellido XModel Importer v2.0.1.1
4.8 MB
Import / Export
Compiled / Description
10.02.2020

Imports XModel files from the game Call of Duty 4.

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